TauntingflameJeremiah
Drd1Elf, KagonestiNeutral GoodHabbakuk
CLASS RACE ALIGNMENT DEITY
1Medium142Male4' 11"121 lbs.GreenRed
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
1,9001,000-900
Current XPXP for Next LevelXP RemainingIn Game XP Gained
Taunting Flame
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
8-1

DEX
15+2

CON
13+1

INT
10+0

WIS
17+3

CHA
7-2


TOTAL WOUNDS/CURRENT HP SUBDUAL DAMAGE DAMAGE REDUCTION HIT DIE TYPE SPEED
HP9


1d820
AC171512=10+3+2+2+0+0+0
35


0
TOTALFLAT
FOOTED
TOUCH
AC
BASEARMOR BONUSSHIELD BONUSDEX BONUSSIZE BONUSNATURAL ARMORMISC BONUSMISS CHANCESPELL FAILURE %ARMOR CHECKMAX DEXSPELL RESIST.

INITIATIVE
+ 2=2+0
TOTALDEX MODMISC MOD
BASE ATTACK BONUS
+0
SAVING THROWS TOTALBASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
3=2+1+0
+0
+
Reflex
Dex
2=0+2+0
+0
+
Will
Wis
5=2+3+0
+0
+
TOTAL BASE
ATTACK BONUS
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+-1=0+-1
+0
+0
+
RANGED
ATTACK BONUS
+2=0
+2
+0
+0
+
Grapple
MODIFIER
-1=0+-1
+0
+0
+

Unarmed strikeTOTAL ATTACK BONUSDAMAGECRITICAL
-5
1d3-1
x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
0 lbs.
Bludgeoning
Medium


SlingTOTAL ATTACK BONUSDAMAGECRITICAL
+2
1d4-1
x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
50 ft.
0 lbs.
Bludgeoning
Medium

50 - 99 ft. 100 - 149 ft. 150 - 199 ft. 200 - 249 ft.
+0-2-4-6

ScimitarTOTAL ATTACK BONUSDAMAGECRITICAL
-1
1d6-1
18-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
4 lbs.
Slashing
Medium


HideTYPEARMOR BONUSMAX DEX BONUS
Medium
+3
4
CHECK PENALTYSPELL FAILURESPEEDWEIGHTSPECIAL PROPERTIES
-3
20%
20 ft.
25 lbs.


Shield, heavy wooden
ARMOR BONUSWEIGHTCHECK PENALTYSPELL FAILURE
+2
10 lbs.
-2
15%
SPECIAL PROPERTIES



SKILLSMax
Ranks
4/ 2


SKILL NAMEKEY
ABILITY
TOTALL
RANKS
ABILITY
MOD

MISC
MOD
n
AppraiseInt
0=
+0
+
n
Balance*Dex
-3=
+2
+-5
n
BluffCha
-2=
+-2
+
n
Climb*Str
-6=
+-1
+-5
n
ConcentrationCon
1=
+1
+
n
Control ShapeWis
3=
+3
+
n
Craft (__________)Int
-2=
+0
+-2
n
Craft (Alchemy)Int
4=4+0
+
n
DiplomacyCha
0=2+-2
+
n
DisguiseCha
-2=
+-2
+
n
Escape Artist*Dex
-3=
+2
+-5
n
ForgeryInt
0=
+0
+
n
Gather InformationCha
-2=
+-2
+

Handle AnimalCha
0=2+-2
+
n
HealWis
7=4+3
+
n
Hide*Dex
-3=
+2
+-5
n
IntimidateCha
-2=
+-2
+
n
Jump*Str
-12=
+-1
+-11

Knowledge (Nature)Int
3=
+0
+3
n
ListenWis
5=
+3
+2
n
Literacy
0=
+0
+
n
Move Silently*Dex
-3=
+2
+-5
n
Perform (Act)Cha
-2=
+-2
+
n
Perform (Comedy)Cha
-2=
+-2
+
n
Perform (Dance)Cha
-2=
+-2
+
n
Perform (Keyboard Instruments)Cha
-2=
+-2
+
n
Perform (Oratory)Cha
-2=
+-2
+
n
Perform (Percussion)Cha
-2=
+-2
+
n
Perform (Sing)Cha
-2=
+-2
+
n
Perform (Storytelling)Cha
-2=
+-2
+
n
Perform (String Instruments)Cha
-2=
+-2
+
n
Perform (Wind Instruments)Cha
-2=
+-2
+
n
RideDex
2=
+2
+
n
SearchInt
2=
+0
+2
n
Sense MotiveWis
3=
+3
+

SpellcraftInt
4=4+0
+
n
SpotWis
5=
+3
+2
n
SurvivalWis
6=
+3
+3
n
Swim*Str
-11=
+-1
+-10
n
Use RopeDex
2=
+2
+
Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** Double armor penalty

EQUIPMENT
ITEM QTY COST (ea.) WT. (lbs) ITEM QTY COST (ea.) WT. (lbs)
Alchemists`s tools
15 gp5.00
Scimitar
115 gp(4.00)
Bullets, sling (10)
11 sp(5.00)
Shield, heavy wooden
17 gp(10.00)
Coin: stl (Dragonlance) (50)
150 gp(1.00)
Sling
10 gp(0.00)
Hide
115 gp(25.00)
Spell component pouch
15 gp2.00
1 - 26 lbs. 27 - 53 lbs. 54 - 80 lbs.
LIGHT LOADMEDIUM LOADHEAVY LOAD
TOTAL WEIGHT CARRIED 7.00 lbs.

MONEY
CP -
SP -
GP -
PP -
Misc -
LANGUAGES
Druidic, Elven, Sylvan

Tauntingflame's Animal, Eagle
STR10DEX15CON12INT2WIS14CHA6
Fort+ 1Ref+ 2Will+ 2HP5Spd10Init+ 2
AC - Base14AC - Flat12AC - Touch13
2 Talon+3Damage1d4Critical20/x2
Bite-2Damage1d4Critical20/x2
Features: Bonus Tricks (1), Link (Ex), Share Spells
Feats: Weapon Finesse
Skills: Spot + 14, Hide + 6
FEATS
Armor Proficiency: medium
Shield Proficiency
Scribe Scroll
Armor Proficiency: light
SPECIAL ABILITIES
Special Qualities
+2 Saves vs. Enchantment Spells and Effects
Darkvision (Ex): 30 ft.
Immunity: Sleep Effects (Ex)
Low-light Vision (Ex)
Druid Class Features
Animal Companion
Druidic weapons
Nature Sense
Proficiency: Armor, Light
Proficiency: Armor, Medium
Proficiency: Shields
Secret Language: Druidic
Spells
Wild Empathy (NaN)


Tauntingflame's Druid Spells
Level:0123456789
Known:AllAll----------------
Per Day:32----------------

PREPSPELL NAMEDCSAVECAST TIME DURATIONRANGE
0 LEVEL

Create Water
13
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:This spell generates wholesome, drinkable water, just like clean rain water (PH215)

Cure Minor Wounds
13
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures 1 point of damage (PH216)
1
Detect Magic
13
None
1 Action
Concentration, up to 1 minute/level (D)
60 ft.
Spell Resistance:No
Components:V, S
School:Divination
Desc:Detects spells and magic items within 60 ft (PH219)

Detect Poison
13
None
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S
School:Divination
Desc:You determine whether a creature, object, or area has been poisoned or is poisonous (PH219)

Flare
13
Fortitude Negates
1 Action
Instantaneous
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V
School:Evocation
Desc:Creates a burst of light, that can dazzle one creature for 1 minute unless it makes a successful Fortitude save (PH232)

Guidance
13
Will Negates (Harmless)
1 Action
1 minute or until discharged
Touch
Spell Resistance:Yes
Components:V, S
School:Divination
Desc:Imbues the subject with divine guidance, granting a +1 competence bonus on a single attack, save, or skill check (PH237)

Know Direction
13
None
1 Action
Instantaneous
Personal
Spell Resistance:No
Components:V, S
School:Divination
Desc:You discern north (PH246).
1
Light
13
None
1 Action
10 minutes/level (D)
Touch
Spell Resistance:No
Components:V, M/DF
School:Evocation
Desc:Object shines like a torch (PH248).

Mending
13
Will Negates (Harmless, Object)
1 Action
Instantaneous
10 ft.
Spell Resistance:Yes (Harmless, Object)
Components:V, S
School:Transmutation
Desc:Makes minor repairs on an object (PH253).

Naturewatch
13
None
1 Action
10 minutes/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:S
School:Necromancy
Desc:This spell is identical to deathwatch, but only functions on animals and plants. (CD170)

Purify Food and Drink
13
Will Negates (Object)
1 Action
Instantaneous
10 ft.
Spell Resistance:Yes (object)
Components:V, S
School:Transmutation
Desc:Purifies 1 cu. Ft. /level of food or water (PH267).
1
Read Magic
13

1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S, F
School:Divination
Desc:Read scrolls and spellbooks (PH269).

Resistance
13
Will Negates (Harmless)
1 Action
1 minute
Touch
Spell Resistance:Yes (harmless)
Components:V, S, M/DF
School:Abjuration
Desc:Subject gains +1 on saving throws (PH272).

Virtue
13
Fortitude Negates; See Text
1 Action
1 minute
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:Subject gains 1 temporary hp (PH298).
1st LEVEL

Animate Water
14
None
1 Round(s)
Concentration, up to 1 minute/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, M
School:Transmutation
Desc:

Animate Wood
14
None
1 Round(s)
Concentration, up to 1 minute/level (D)
Touch
Spell Resistance:No
Components:V, S, M
School:Transmutation
Desc:

Beget Bogun
14
None
1 Action
Instantaneous
Touch
Spell Resistance:No
Components:V, S, M, XP
School:Conjuration
Desc:Allows you to infuse living magic into a small mannequin that you created from vegetable matter. (CD152)

Camouflage
14
None
1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V, S
School:Transmutation
Desc:You change the coloring of your skin to match the environment around you. +10 circumstance bonus to Hide Checks. (CD157)

Charm Animal
14
Will Negates
1 Action
1 hour/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:Yes
Components:V, S
School:Enchantment
Desc:This charm makes an animal regard you as its trusted friend and ally (PH208)

Cure Light Wounds
14
Will Half
1 Action
Instantaneous
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Cures 1d8+1/level damage [max +5] (PH215)

Detect Animals or Plants
14
None
1 Action
Concentration, up to 10 minutes/level (D)
Long (400 ft.+40 ft./level)
Spell Resistance:No
Components:V, S
School:Divination
Desc:You can detect a particular animal or plant in a cone emanating out from you in whatever direction you face (PH218)

Detect Snares and Pits
14
None
1 Action
Concentration, up to 10 minutes/level (D)
60 ft.
Spell Resistance:No
Components:V, S
School:Divination
Desc:You can detect simple pits, deadfalls, and snares as well as mechanical traps constructed of natural materials (PH220)

Endure Elements
14
Will Negates (Harmless)
1 Action
24 hours
Touch
Spell Resistance:Yes
Components:V, S
School:Abjuration
Desc:Target can exist comfortably in conditions between -50 and 140 degrees without ill effects (PH226)
1
Entangle
14
Reflex Partial
1 Action
1 minute/level
Long (400 ft.+40 ft./level)
Spell Resistance:No
Components:V, S, DF
School:Transmutation
Desc:Grasses, weeds, bushes and even trees wrap, twist, and entwine about creatures in (or those that enter) the area (PH227)

Faerie Fire
14
None
1 Action
1 minute/level (D)
Long (400 ft.+40 ft./level)
Spell Resistance:Yes
Components:V, S, DF
School:Evocation
Desc:A pale glow surrounds and outlines the subjects, who shed light as candles, thus negating many illusory effects (PH229)

Goodberry
14
None
1 Action
1 day/level
Touch
Spell Resistance:Yes
Components:V, S, DF
School:Transmutation
Desc:Each transmuted berry provides nourishment as if it were a normal meal for a Medium creature, and cures 1 HP (PH237)

Hawkeye
14
None
1 Action
10 minutes/level
Personal
Spell Resistance:-
Components:V
School:Transmutation
Desc:See accurately at long distances; +50% range for projectile weapons; +5 comp on Spot checks (CD166)

Hide from Animals
14
Will Negates (Harmless)
1 Action
10 minutes/level (D)
Touch
Spell Resistance:Yes
Components:S, DF
School:Abjuration
Desc:Animals cannot see, hear, or smell the warded creatures (PH241)

Jump
14
Will Negates (Harmless)
1 Action
1 minute/level (D)
Touch
Spell Resistance:Yes
Components:V, S, M
School:Transmutation
Desc:Subject gets up to +30 on Jump checks (PH246).

Longstrider
14
None
1 Action
1 hour/level (D)
Personal
Spell Resistance:-
Components:V, S, M
School:Transmutation
Desc:Increases your base land movement by +10 (PH249)

Magic Fang
14
Will Negates (Harmless)
1 Action
1 minute/level
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:One natural weapon of subject creature gets +1 bonus to attack and damage (PH250).

Magic Stone
14
Will Negates (Harmless, Object)
1 Action
30 minutes or until discharged
Touch
Spell Resistance:Yes (Harmless, Object)
Components:V, S, DF
School:Transmutation
Desc:Three stones become +1 projectiles, 1d6+1 damage (PH251).
1
Obscuring Mist
14
None
1 Action
1 minute/level
20 ft.
Spell Resistance:No
Components:V, S
School:Conjuration
Desc:Fog surrounds you (PH258).

Omen of Peril
14
None
1 Round(s)
Instantaneous
Personal
Spell Resistance:-
Components:V, F
School:Divination
Desc:A brief supplication gives you a vision that hints at how dangerous the immediate future is likely to be. (CD171)

Pass without Trace
14
Will Negates (Harmless)
1 Action
1 hour/level (D)
Touch
Spell Resistance:Yes (harmless)
Components:V, S, DF
School:Transmutation
Desc:One subject/level leaves no tracks (PH259).

Produce Flame
14
None
1 Action
1 minute/level (D)
0 ft.
Spell Resistance:Yes
Components:V, S
School:Evocation
Desc:1d6 +1/level damage (Max +5), touch or thrown (PH265).

Raptor`s Sight
14
None
1 Action
1 hour/level (D)
Personal
Spell Resistance:-
Components:V, S, DF
School:Transmutation
Desc:Gain +5 on Spot checks; range increment penalty halved. (RotW175)

Sandblast
14
Reflex Half
1 Action
Instantaneous
10 ft.
Spell Resistance:Yes
Components:V, S, DF
School:Evocation
Desc:You fire a hail of hot sand from your fingers, dealing 1d6 points of nonlethal damage to creatures in the arc. (CD178)

Shillelagh
14
Will Negates (Object)
1 Action
1 minute/level
Touch
Spell Resistance:Yes (object)
Components:V, S, DF
School:Transmutation
Desc:Cudgel or quarterstaff becomes +1 weapon (1d10 damage) for 1 minute/level (PH278).

Speak with Animals
14
None
1 Action
1 minute/level
Personal
Spell Resistance:-
Components:V, S
School:Divination
Desc:You can communicate with natural animals (PH281).

Summon Nature`s Ally I
14
None
1 Round(s)
1 round/level (D)
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, DF
School:Conjuration
Desc:Calls elemental or animal to fight for you (PH288).

Talons
14
None
1 Action
1 minute/level (D)
Personal
Spell Resistance:Yes (harmless)
Components:V, S
School:Transmutation
Desc:You transform your hands into talon like claws that deal 1d6 slashing damage. (DLCS112)

Traveler`s Mount
14
Will Negates
1 Action
1 hour/level
Touch
Spell Resistance:Yes
Components:V, S
School:Transmutation
Desc:This spell makes a mount better able to handle the rigors of overland travel. (CD184)

Vigor, Lesser
14
Will Negates (Harmless)
1 Action
Special; See Text
Touch
Spell Resistance:Yes (harmless)
Components:V, S
School:Conjuration
Desc:Boost subject`s life energy. (CD186)

Wood Wose
14
None
1 Action
1 hour/level
Close (25 ft.+5 ft./2 levels)
Spell Resistance:No
Components:V, S, DF
School:Conjuration
Desc:A translucent, green nature spirit that you can command to perform simple natural tasks. (CD190)

Sources loaded for the creation of Tauntingflame:
Players Handbook v35e
Dungeon Masters Guide v35e
Monster Manual v35e
Core eTools Data
CMP Bonus Data
Dragonlance Campaign Setting
User-Created Material
Races of the Wild
Expanded Psionics Handbook
Complete Arcane
Complete Divine
Unearthed Arcana